Video Showcase:
Short walkthrough video showcasing a Minecraft Half-Timbered Cottage #2.
Description:
Welcome to a new Half-Timbered cottage built for survival mode. This time, mangrove logs and trapdoors were used to achieve a "timber-frame" look, since Minecraft doesn’t have actual timber-framed blocks yet unless you use a texture pack. Hopefully, Mojang adds them one day. The house is fully furnished. On the first floor, there’s a nice fireplace room, dining area, kitchen, and small bathroom a level below. The second floor has a small library, two bedrooms, and a living room. On the way going up again, you’ll find another small room with a bed, desk, bookshelves. On the final third floor you'll find an enchanting room, a small storage area, and another study/bedroom. Inside, you will also find some essential items to help you get started.
Map comes for both Minecraft Java Edition 1.21.10 and Bedrock Edition 1.21.100+, free to download. Shaders used are BSL.
Music track: Affogato by Lukrembo
Source: https://freetouse.com/music Vlog Music for Videos (Free Download)
Download Links:
📥 Minecraft Half-Timbered Cottage #2 - Download map for Java
📥 Minecraft Half-Timbered Cottage #2 - Download map for Bedrock
Explore more Minecraft maps…
- Medieval(houses, homesteads, castles, villages…)
- Fantasy(various elven and other fantasy builds…)
- Traditional(traditional build styles, rustic houses…)
- Modern(modern builds, luxury villas, mansions…)
Screenshot:
Installation:
For Minecraft Java Edition, download the world file, extract the downloaded .zip file, and then move the world's folder into your Minecraft "saves" folder.
For Minecraft Bedrock Edition, download the world file and then either double-click it to have the game automatically import it, or open the game and use the "Import world" button within the "Worlds" tab after clicking "Play".
For schematic files, you need to have Forge or Fabric installed first and use the WorldEdit mod. Place the .schem file into the schematics folder within your Minecraft directory. After placing the file, load the schematic in-game with the //schem load [filename] command and paste it using //paste -e.
Map Changelog:
- First release
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